I recently learned how to compile and run private servers using Jeuties Blizzlike Repack (3.3.5a) and I noticed that some mobs in starting areas are set to Neutral, where their name shows up as Yellow, even after accepting some quests. An example being the Frostmane Troll Whelp clan in Dun Morough. I went into the database via HeidiSQL, found the creature settings and saw that this faction is shown with a factionID of 14. Which to my understanding is that they are set to be hostile automatically and will attack when a player enters it's aggro radius. Is this a known issue with Jeutie's Blizzlike Repack? Is it fixable? This issue makes certain quests in starting areas very easy, especially gathering quests where the monsters, should be agressive... I'm guessing. I'll try to provide screen shots later as I am running one computer in one room as the local server, and my other as the game client.