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Found 8 results

  1. Hello! Can anyone tell me how to make 1 script with : First players must to kill mobs and after mobs the boss will be attackable. After it when is the boss dead, to spawn object (like berserking ) and to be spawned there for 5 or 10seconds ? How to make ? ( let's say i want to add it to this script -> )
  2. Hello there, i am trying to update the Zombie_Rush Minigame for 2.4.3 ( oregoncore ) But it's not working a lot of errors ... Script -> http://pastebin.com/hp1mx2cC If anyone of you could help me... And yeah, those are the errors -> http://pastebin.com/pZpgHDk8
  3. I am using Oregon/Mangos Core but when i use Druid Dire Bear form i am getting hp reseted to 1% and i don't have any idea how to fix it ? Maybe some script if anyone knows ? Thanks!
  4. Hello there i just wanted to update my "domain" because they moved to some other thing... Here is the old topic (OUTDATED) -> THIS HERE IS THE UPDATED DOMAIN -> https://sql-npcgenerator-oregon.000webhostapp.com/
  5. Hey there! I found 1 script for DOnor Reward npc, like all in 1... To see Donation Points, ( that is working at least ) It has more menus, to buy weps donor, vip blabla ... But when i press to buy on menu some wep it won't give me it because it says to me to i don't have space in my bag + getting some fking errors and i am bored of them ... If anyone can help me 2 photos -> with errors. And another one is in-game how is working ( i mean where it shows that i don't have any space in bag... ) THIS IS MY ITEM_TEMPLATE -> -- -------------------------------------------------------- -- Host: 127.0.0.1 -- Server version: 5.5.52 - MySQL Community Server (GPL) -- Server OS: Win32 -- HeidiSQL Version: 8.3.0.4694 -- -------------------------------------------------------- /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET NAMES utf8 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; -- Dumping database structure for test CREATE DATABASE IF NOT EXISTS `test` /*!40100 DEFAULT CHARACTER SET latin1 */; USE `test`; -- Dumping structure for table test.item_template CREATE TABLE IF NOT EXISTS `item_template` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT '0', `class` tinyint(3) unsigned NOT NULL DEFAULT '0', `subclass` tinyint(3) unsigned NOT NULL DEFAULT '0', `unk0` int(11) NOT NULL DEFAULT '-1', `name` varchar(255) NOT NULL DEFAULT '', `displayid` mediumint(8) unsigned NOT NULL DEFAULT '0', `Quality` tinyint(3) unsigned NOT NULL DEFAULT '0', `Flags` int(10) unsigned NOT NULL DEFAULT '0', `BuyCount` tinyint(3) unsigned NOT NULL DEFAULT '1', `BuyPrice` int(10) unsigned NOT NULL DEFAULT '0', `SellPrice` int(10) unsigned NOT NULL DEFAULT '0', `InventoryType` tinyint(3) unsigned NOT NULL DEFAULT '0', `AllowableClass` mediumint(9) NOT NULL DEFAULT '-1', `AllowableRace` mediumint(9) NOT NULL DEFAULT '-1', `ItemLevel` tinyint(3) unsigned NOT NULL DEFAULT '0', `RequiredLevel` tinyint(3) unsigned NOT NULL DEFAULT '0', `RequiredSkill` smallint(5) unsigned NOT NULL DEFAULT '0', `RequiredSkillRank` smallint(5) unsigned NOT NULL DEFAULT '0', `requiredspell` mediumint(8) unsigned NOT NULL DEFAULT '0', `requiredhonorrank` mediumint(8) unsigned NOT NULL DEFAULT '0', `RequiredCityRank` mediumint(8) unsigned NOT NULL DEFAULT '0', `RequiredReputationFaction` smallint(5) unsigned NOT NULL DEFAULT '0', `RequiredReputationRank` smallint(5) unsigned NOT NULL DEFAULT '0', `maxcount` smallint(5) unsigned NOT NULL DEFAULT '0', `stackable` smallint(5) unsigned NOT NULL DEFAULT '1', `ContainerSlots` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_type1` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value1` int(6) NOT NULL DEFAULT '0', `stat_type2` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value2` int(6) NOT NULL DEFAULT '0', `stat_type3` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value3` int(6) NOT NULL DEFAULT '0', `stat_type4` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value4` int(6) NOT NULL DEFAULT '0', `stat_type5` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value5` int(6) NOT NULL DEFAULT '0', `stat_type6` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value6` int(6) NOT NULL DEFAULT '0', `stat_type7` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value7` int(6) NOT NULL DEFAULT '0', `stat_type8` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value8` int(6) NOT NULL DEFAULT '0', `stat_type9` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value9` int(6) NOT NULL DEFAULT '0', `stat_type10` tinyint(3) unsigned NOT NULL DEFAULT '0', `stat_value10` int(6) NOT NULL DEFAULT '0', `dmg_min1` float NOT NULL DEFAULT '0', `dmg_max1` float NOT NULL DEFAULT '0', `dmg_type1` tinyint(3) unsigned NOT NULL DEFAULT '0', `dmg_min2` float NOT NULL DEFAULT '0', `dmg_max2` float NOT NULL DEFAULT '0', `dmg_type2` tinyint(3) unsigned NOT NULL DEFAULT '0', `dmg_min3` float NOT NULL DEFAULT '0', `dmg_max3` float NOT NULL DEFAULT '0', `dmg_type3` tinyint(3) unsigned NOT NULL DEFAULT '0', `dmg_min4` float NOT NULL DEFAULT '0', `dmg_max4` float NOT NULL DEFAULT '0', `dmg_type4` tinyint(3) unsigned NOT NULL DEFAULT '0', `dmg_min5` float NOT NULL DEFAULT '0', `dmg_max5` float NOT NULL DEFAULT '0', `dmg_type5` tinyint(3) unsigned NOT NULL DEFAULT '0', `armor` int(10) unsigned NOT NULL DEFAULT '0', `holy_res` tinyint(3) unsigned NOT NULL DEFAULT '0', `fire_res` tinyint(3) unsigned NOT NULL DEFAULT '0', `nature_res` tinyint(3) unsigned NOT NULL DEFAULT '0', `frost_res` tinyint(3) unsigned NOT NULL DEFAULT '0', `shadow_res` tinyint(3) unsigned NOT NULL DEFAULT '0', `arcane_res` tinyint(3) unsigned NOT NULL DEFAULT '0', `delay` smallint(5) unsigned NOT NULL DEFAULT '1000', `ammo_type` tinyint(3) unsigned NOT NULL DEFAULT '0', `RangedModRange` float NOT NULL DEFAULT '0', `spellid_1` mediumint(8) unsigned NOT NULL DEFAULT '0', `spelltrigger_1` tinyint(3) unsigned NOT NULL DEFAULT '0', `spellcharges_1` tinyint(4) NOT NULL DEFAULT '0', `spellppmRate_1` float NOT NULL DEFAULT '0', `spellcooldown_1` int(11) NOT NULL DEFAULT '-1', `spellcategory_1` smallint(5) unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_1` int(11) NOT NULL DEFAULT '-1', `spellid_2` mediumint(8) unsigned NOT NULL DEFAULT '0', `spelltrigger_2` tinyint(3) unsigned NOT NULL DEFAULT '0', `spellcharges_2` tinyint(4) NOT NULL DEFAULT '0', `spellppmRate_2` float NOT NULL DEFAULT '0', `spellcooldown_2` int(11) NOT NULL DEFAULT '-1', `spellcategory_2` smallint(5) unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_2` int(11) NOT NULL DEFAULT '-1', `spellid_3` mediumint(8) unsigned NOT NULL DEFAULT '0', `spelltrigger_3` tinyint(3) unsigned NOT NULL DEFAULT '0', `spellcharges_3` tinyint(4) NOT NULL DEFAULT '0', `spellppmRate_3` float NOT NULL DEFAULT '0', `spellcooldown_3` int(11) NOT NULL DEFAULT '-1', `spellcategory_3` smallint(5) unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_3` int(11) NOT NULL DEFAULT '-1', `spellid_4` mediumint(8) unsigned NOT NULL DEFAULT '0', `spelltrigger_4` tinyint(3) unsigned NOT NULL DEFAULT '0', `spellcharges_4` tinyint(4) NOT NULL DEFAULT '0', `spellppmRate_4` float NOT NULL DEFAULT '0', `spellcooldown_4` int(11) NOT NULL DEFAULT '-1', `spellcategory_4` smallint(5) unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_4` int(11) NOT NULL DEFAULT '-1', `spellid_5` mediumint(8) unsigned NOT NULL DEFAULT '0', `spelltrigger_5` tinyint(3) unsigned NOT NULL DEFAULT '0', `spellcharges_5` tinyint(4) NOT NULL DEFAULT '0', `spellppmRate_5` float NOT NULL DEFAULT '0', `spellcooldown_5` int(11) NOT NULL DEFAULT '-1', `spellcategory_5` smallint(5) unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_5` int(11) NOT NULL DEFAULT '-1', `bonding` tinyint(3) unsigned NOT NULL DEFAULT '0', `description` varchar(255) NOT NULL DEFAULT '', `PageText` mediumint(8) unsigned NOT NULL DEFAULT '0', `LanguageID` tinyint(3) unsigned NOT NULL DEFAULT '0', `PageMaterial` tinyint(3) unsigned NOT NULL DEFAULT '0', `startquest` mediumint(8) unsigned NOT NULL DEFAULT '0', `lockid` mediumint(8) unsigned NOT NULL DEFAULT '0', `Material` tinyint(4) NOT NULL DEFAULT '0', `sheath` tinyint(3) unsigned NOT NULL DEFAULT '0', `RandomProperty` mediumint(8) unsigned NOT NULL DEFAULT '0', `RandomSuffix` mediumint(8) unsigned NOT NULL DEFAULT '0', `block` mediumint(8) unsigned NOT NULL DEFAULT '0', `itemset` mediumint(8) unsigned NOT NULL DEFAULT '0', `MaxDurability` smallint(5) unsigned NOT NULL DEFAULT '0', `area` mediumint(8) unsigned NOT NULL DEFAULT '0', `Map` smallint(6) NOT NULL DEFAULT '0', `BagFamily` mediumint(9) NOT NULL DEFAULT '0', `TotemCategory` tinyint(4) NOT NULL DEFAULT '0', `socketColor_1` tinyint(4) NOT NULL DEFAULT '0', `socketContent_1` mediumint(9) NOT NULL DEFAULT '0', `socketColor_2` tinyint(4) NOT NULL DEFAULT '0', `socketContent_2` mediumint(9) NOT NULL DEFAULT '0', `socketColor_3` tinyint(4) NOT NULL DEFAULT '0', `socketContent_3` mediumint(9) NOT NULL DEFAULT '0', `socketBonus` mediumint(9) NOT NULL DEFAULT '0', `GemProperties` mediumint(9) NOT NULL DEFAULT '0', `RequiredDisenchantSkill` smallint(6) NOT NULL DEFAULT '-1', `ArmorDamageModifier` float NOT NULL DEFAULT '0', `ScriptName` varchar(64) NOT NULL DEFAULT '', `DisenchantID` mediumint(8) unsigned NOT NULL DEFAULT '0', `FoodType` tinyint(3) unsigned NOT NULL DEFAULT '0', `minMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0', `maxMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0', `Duration` int(11) NOT NULL DEFAULT '0' COMMENT 'Duration in seconds. Negative value means realtime, postive value ingame time', PRIMARY KEY (`entry`), KEY `idx_name` (`name`), KEY `items_index` (`class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System'; -- Dumping data for table test.item_template: 1 rows /*!40000 ALTER TABLE `item_template` DISABLE KEYS */; INSERT INTO `item_template` (`entry`, `class`, `subclass`, `unk0`, `name`, `displayid`, `Quality`, `Flags`, `BuyCount`, `BuyPrice`, `SellPrice`, `InventoryType`, `AllowableClass`, `AllowableRace`, `ItemLevel`, `RequiredLevel`, `RequiredSkill`, `RequiredSkillRank`, `requiredspell`, `requiredhonorrank`, `RequiredCityRank`, `RequiredReputationFaction`, `RequiredReputationRank`, `maxcount`, `stackable`, `ContainerSlots`, `stat_type1`, `stat_value1`, `stat_type2`, `stat_value2`, `stat_type3`, `stat_value3`, `stat_type4`, `stat_value4`, `stat_type5`, `stat_value5`, `stat_type6`, `stat_value6`, `stat_type7`, `stat_value7`, `stat_type8`, `stat_value8`, `stat_type9`, `stat_value9`, `stat_type10`, `stat_value10`, `dmg_min1`, `dmg_max1`, `dmg_type1`, `dmg_min2`, `dmg_max2`, `dmg_type2`, `dmg_min3`, `dmg_max3`, `dmg_type3`, `dmg_min4`, `dmg_max4`, `dmg_type4`, `dmg_min5`, `dmg_max5`, `dmg_type5`, `armor`, `holy_res`, `fire_res`, `nature_res`, `frost_res`, `shadow_res`, `arcane_res`, `delay`, `ammo_type`, `RangedModRange`, `spellid_1`, `spelltrigger_1`, `spellcharges_1`, `spellppmRate_1`, `spellcooldown_1`, `spellcategory_1`, `spellcategorycooldown_1`, `spellid_2`, `spelltrigger_2`, `spellcharges_2`, `spellppmRate_2`, `spellcooldown_2`, `spellcategory_2`, `spellcategorycooldown_2`, `spellid_3`, `spelltrigger_3`, `spellcharges_3`, `spellppmRate_3`, `spellcooldown_3`, `spellcategory_3`, `spellcategorycooldown_3`, `spellid_4`, `spelltrigger_4`, `spellcharges_4`, `spellppmRate_4`, `spellcooldown_4`, `spellcategory_4`, `spellcategorycooldown_4`, `spellid_5`, `spelltrigger_5`, `spellcharges_5`, `spellppmRate_5`, `spellcooldown_5`, `spellcategory_5`, `spellcategorycooldown_5`, `bonding`, `description`, `PageText`, `LanguageID`, `PageMaterial`, `startquest`, `lockid`, `Material`, `sheath`, `RandomProperty`, `RandomSuffix`, `block`, `itemset`, `MaxDurability`, `area`, `Map`, `BagFamily`, `TotemCategory`, `socketColor_1`, `socketContent_1`, `socketColor_2`, `socketContent_2`, `socketColor_3`, `socketContent_3`, `socketBonus`, `GemProperties`, `RequiredDisenchantSkill`, `ArmorDamageModifier`, `ScriptName`, `DisenchantID`, `FoodType`, `minMoneyLoot`, `maxMoneyLoot`, `Duration`) VALUES (25, 2, 7, -1, 'Worn Shortsword', 1542, 1, 0, 1, 36, 7, 21, -1, -1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1900, 0, 0, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, -1, 0, -1, 0, '', 0, 1, 0, 0, 0, 1, 3, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, '', 0, 0, 0, 0, 0); /*!40000 ALTER TABLE `item_template` ENABLE KEYS */; /*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */; /*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
  6. Hello there guys, i am not writing this happy, i'm very desperate because of my server. I am selling the server 2.4.3 ( in good conditions lol ) TBC a core based on Mangos/OregonCore I am selling it because i've lost players so i don't have anymore finances to keep it running. I hope there'll be someone interested to buy the server, it's very well working server, i've even released a repack named Mental WoW Official Repack. But now the host is valid until 29/01/2017. with DNS -> chromium-wow.zapto.org So you can go and register and test in-game. I can guarantee you that's a good server. I have worked on it for 1 year or 1.5 years .. So i am not so kindly happy .... Thanks! If you feel interested contact me on Skype -> aca987 or phone number (whatsapp) -> +39 347 515 1662 I WON'T ACCEPT THE NOOBS LIKE " GIVE ME AND I SEND YOU MONEY" I AM SERIOUS SELLER.
  7. Hi there, i am using BlizzLike Core which is based on Mangos/OregonCore i've gone to level0.cpp and added this -> bool ChatHandler::HandleWorldChannelCommand(const char* args) { if (!*args) return false; sWorld.SendWorldText(LANG_WORLD_CHANNEL, m_session->GetPlayer()->GetName(), args); return true; } and after it i've gone to Language.hand added -> LANG_WORLD_CHANNEL = 20019, Gone to -> ctype-gbk.c and added -> 20019, and after it Chat.cppadded - > static ChatCommand WorldChannelCommandTable[] = { { "world channel", SEC_PLAYER, true, &ChatHandler::HandleWorldChannelCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; and after it i've gone to -> Chat.h and added - > bool HandleWorldChannelCommand(const char* args); And it's now working ingame ... i've added and BlizzLike_string in DB And in command table but it's not working it shows ingame There is no such command.Any IDEA ?
  8. Hi there I am here to share one part of PHP SCRIPT made by ME and the biggest part made by Tim Levinsson Biggest part of credit - Tim Levinsson Smaller part - Cyberpro98 This script is working on the latest OregonCore revision. You just need to go to your XAMPP folder and open up htdocs folder and drop inside of it : index.php ; npcinsert.php ; images (u can add whichever image but u must to edit the php file ) So, open up your Program NOTEPAD or Notepad++ and just place this code inside of it <?php $host = "127.0.0.1"; $dbuser = "yourdbuser"; //mine is root $dbpass = "yourdbpassword"; //mine password is roooooooot $dbname = "yourdatabaseworldname"; //mine database name is world $conn = mysqli_connect($host, $dbuser, $dbpass, $dbname); $inputs = array( "entry", "modelid1", "name", "subname", "IconName", "gossip_menu_id", "minlevel", "maxlevel", "minhealth", "maxhealth", "minmana", "maxmana", "armor", "faction", "npcflag", "scale", "rank", "mindmg", "maxdmg", "rangeattacktime", "unit_class", "minrangedmg", "maxrangedmg", "lootid", "mingold", "maxgold", "ManaModifier", "HealthModifier", "mechanic_immune_mask"); //added if(empty($_POST['baseattacktime'])) { $baseattacktime = 2000; }else{ $baseattacktime = $_POST ['baseattacktime']; } //added if(empty($_POST['attackpower'])) { $attackpower = 100; }else{ $attackpower = $_POST ['attackpower']; } //added if(empty($_POST['rangedattackpower'])) { $rangedattackpower = 100; }else{ $rangedattackpower = $_POST ['rangedattackpower']; } //added if(empty($_POST['speed_walk'])) { $speed_walk = 1; }else{ $speed_walk = $_POST ['speed_walk']; } //added if(empty($_POST['speed_run'])) { $speed_run = 1.14286; }else{ $speed_run = $_POST ['speed_run']; } foreach($inputs as $input) { ${$input} = (!empty($_POST[$input])) ? $_POST[$input] : ""; } $stmt = $conn->prepare("INSERT INTO `creature_template` ( entry, `modelid1`, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, minhealth, maxhealth, minmana, maxmana, armor, faction, npcflag, speed_walk, speed_run, scale, rank, mindmg, maxdmg, attackpower, baseattacktime, rangeattacktime, unit_class, minrangedmg, maxrangedmg, rangedattackpower, lootid, mingold, maxgold, ManaModifier, HealthModifier, mechanic_immune_mask) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"); $stmt->bind_param("iisssiiiiiiiiiiiiiiiiiiiiiiiiiiiii", $entry, $modelid1, $name, $subname, $IconName, $gossip_menu_id, $minlevel, $maxlevel, $minhealth, $maxhealth, $minmana, $maxmana, $armor, $faction, $npcflag, $speed_walk, $speed_run, $scale, $rank, $mindmg, $maxdmg, $attackpower, $baseattacktime, $rangeattacktime, $unit_class, $minrangedmg, $maxrangedmg, $rangedattackpower, $lootid, $mingold, $maxgold, $ManaModifier, $HealthModifier, $mechanic_immune_mask); if($stmt->execute()) { echo "Success"; header('location: index.php'); }else{ echo "Failed" . $stmt->error; } $stmt->close(); ?> close it and save it with name : npcinsert.php And now that file put it into folder nammed htdocs ( its located in C:\xampp\htdocs ) Open again NOTEPAD++ or Notepad and put this code inside <!DOCTYPE html> <html> <head> <title>SQL Generator</title> <style> * { margin:0; padding:0; } body { background-image:url(images/background-3.jpg); } #wrapper { width:868px; margin:100px auto; } [type=text] { width:200px; height:25px; padding:0 5px; } select { width:214px; height:29px; } [type=submit] { width:100px; height:30px; } </style> <meta charset="UTF-8"> </head> <body> <div id="wrapper"> <form action="npcinsert.php" method="POST"> <input type="text" name="entry" placeholder="Creature Entry"> <input type="text" name="modelid1" placeholder="model id 1"> <input type="text" name="name" placeholder="Creature Name"> <input type="text" name="subname" placeholder="Subname"> <select name="IconName"> <option value="" selected hidden disabled>Icon Name</option> <option value="">None</option> <option value="Directions">Directions</option> <option value="Gunner">Gunner</option> <option value="vehichleCursor">vehichleCursor</option> <option value="Driver">Driver</option> <option value="Attack">Attack</option> <option value="Buy">Buy</option> <option value="Speak">Speak</option> <option value="Pickup">Pickup</option> <option value="Interact">Interact</option> <option value="Trainer">Trainer</option> <option value="Taxi">Taxi</option> <option value="Repair">Repair</option> <option value="LootAll">LootAll</option> <option value="Quest">Quest</option> </select> <input type="text" name="gossip_menu_id" placeholder="gossip_menu_id"> <input type="text" name="minlevel" placeholder="min level"> <input type="text" name="maxlevel" placeholder="max level"> <input type="text" name="minhealth" placeholder="minhealth"> <input type="text" name="maxhealth" placeholder="maxhealth"> <input type="text" name="minmana" placeholder="minmana"> <input type="text" name="maxmana" placeholder="maxmana"> <input type="text" name="armor" placeholder="armor"> <input type="text" name="faction" placeholder="faction"> <select name="npcflag"> <option value="" selected hidden disabled>NPC Flag</option> <option value="">None</option> <option value="1">Gossip</option> <option value="2">Quest Giver</option> <option value="16">Trainer</option> <option value="32">Class Trainer</option> <option value="64">Profession Trainer</option> <option value="128">Vendor</option> <option value="256">Vendor Ammo</option> <option value="512">Vendor Food</option> <option value="1024">Vendor Poison</option> <option value="2048">Vendor Reagent</option> <option value="4096">Repairer</option> <option value="8192">Flight Master</option> <option value="16384">Spirit Healer</option> <option value="32768">Spirit Guide</option> <option value="65536">Innkeeper</option> <option value="131072">Banker</option> <option value="262144">Petitioner</option> <option value="524288">Tabard Designer</option> <option value="1048576">Battlemaster</option> <option value="2097152">Auctioneer</option> <option value="4194304">Stable Master</option> <option value="8388608">Guild Banker</option> <option value="16777216">Spellclick</option> <option value="67108864">Mailbox</option> </select> <input type="text" name="scale" placeholder="scale"> <select name="rank"> <option value="" hidden selected disabled>Rank</option> <option value="">None</option> <option value="">Normal</option> <option value="">Elite</option> <option value="">Rare Elite</option> <option value="">Boss</option> <option value="">Rare</option> </select> <input type="text" name="mindmg" placeholder="mindmg"> <input type="text" name="maxdmg" placeholder="maxdmg"> <input type="text" name="attackpower" placeholder="attackpower"> <input type="text" name="baseattacktime" placeholder="baseattacktime"> <input type="text" name="rangeattacktime" placeholder="rangeattacktime"> <select name="unit_class"> <option value="" hidden selected disabled>Unit Class</option> <option value="">None</option> <option value="1">Warrior</option> <option value="2">Paladin</option> <option value="4">Rogue</option> <option value="8">Mage</option> </select> <input type="text" name="minrangedmg" placeholder="maxrangedmg"> <input type="text" name="maxrangedmg" placeholder="maxrangedmg"> <input type="text" name="rangedattackpower" placeholder="rangedattackpower"> <input type="text" name="lootid" placeholder="lootid"> <input type="text" name="mingold" placeholder="mingold"> <input type="text" name="maxgold" placeholder="maxgold"> <input type="text" name="ManaModifier" placeholder="ManaModifier"> <input type="text" name="HealthModifier" placeholder="HealthModifier"> <input type="text" name="mechanic_immune_mask" placeholder="mechanic_immune_mask"> <select name="mechanic_immune_mask"> <option value="" selected hidden disabled>Mechanic Immune Mask</option> <option value="">None</option> <option value="1">MECHANIC_CHARM</option> <option value="2">MECHANIC_DISORIENTED</option> <option value="4">MECHANIC_DISARM</option> <option value="8">MECHANIC_DISTRACT</option> <option value="16">MECHANIC_FEAR</option> <option value="32">MECHANIC_GRIP</option> <option value="64">MECHANIC_ROOT</option> <option value="128">MECHANIC_PACIFY</option> <option value="256">MECHANIC_SILENCE</option> <option value="512">MECHANIC_SLEEP</option> <option value="1024">MECHANIC_SNARE</option> <option value="2048">MECHANIC_STUN</option> <option value="4096">MECHANIC_FREEZE</option> <option value="8192">MECHANIC_KNOCKOUT</option> <option value="16384">MECHANIC_BLEED</option> <option value="32768">MECHANIC_BANDAGE</option> <option value="65536">MECHANIC_POLYMORPH</option> <option value="131072">MECHANIC_BANISH</option> <option value="262144">MECHANIC_SHIELD</option> <option value="524288">MECHANIC_SHACKLE</option> <option value="1048576">MECHANIC_MOUNT</option> <option value="2097152">MECHANIC_INFECTED</option> <option value="4194304">MECHANIC_TURN</option> <option value="8388608">MECHANIC_HORROR</option> <option value="16777216">MECHANIC_INVULNERABILITY</option> <option value="33554432">MECHANIC_INTERRUPT</option> <option value="67108864">MECHANIC_DAZE</option> <option value="134217728">MECHANIC_DISCOVERY</option> <option value="268435456">MECHANIC_IMMUNE_SHIELD</option> <option value="536870912">MECHANIC_SAPPED</option> <option value="1073741824">MECHANIC_ENRAGED</option> </select><br> <center><input type="submit" value="Insert"></center> </form> </div> </body> </html> Close it and save it with name index.php and this file add TOO to htdocs folder. And the latest part IN htdocs folder create 1 new folder nammed images and inside of it put any image named " background-3.jpg " And that's IT !
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