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  1. Hi Everyone!! In this tutorial I will explain how to enable communication between the two factions, it is not very difficult, perhaps there are people who already know how to do it, but for those not here explained. First: Open our worldserver.conf and search the next line: PLAYER INTERACTION Now we see a series of sections that allow us to set the parameters as we want. Which are marked in red they are essential. Second: Enable communication. The next setting lets you enable calendar between the two factions and to be invited to events organized. AllowTwoSide.Interaction.Calendar = 1 This parameter allows both factions can talk on the same chat and read. The default setting is 0 (Disabled), will change to 1 to allow it. AllowTwoSide.Interaction.Channel = 1 This parameter allows members of both factions can invite group, band, etc ... also comes with default 0 (Disabled), we will change to 1. If our server is pvp, to invite a member of the opposing faction, we have to use the command /invite nick AllowTwoSide.Interaction.Group = 1 The next setting allows us to invite a guild members of the opposing faction. The default setting is 0 (Disabled), will change to 1 to allow it. AllowTwoSide.Interaction.Guild = 1 The next setting allows the normal auction, the two factions to put items. Personally I do not activate because the neutral auction goblins would lose its function. This is optional. AllowTwoSide.Interaction.Auction = 0 The next adjustment function allows Trading between the two factions. Default is 0, it is not essential, so is optional. In my case I will enable it. If our server is pvp, to invite a member of the opposing faction, we have to use the command /trade nick AllowTwoSide.Trade = 1 The next setting allows you to display the talents of the player of the opposing faction. TalentsInspecting = 1 Screenshoots And last screen!
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