cyberpro98 41 Report post Posted October 9, 2016 Hey guys, i have a problem with my server!!!! I got 20 players online and when somehow it stucked ( but only for some other players including me ) And i got stucked and other players too. So on server remained like 10-14 players online. The bug was something like this - > I was just summoning people or blabla but that wasn't bugging server. So i tried to write some raid warning and i couldn't see what i wrote, and that things .. And when i try to login server , i stuck on COnnected and when i press Cancel i go to select realm but same bug .. I think i had 1 more time that issue, it was caused by some MAP .... like player goes to some place and server stucks, you can jump everything but u don't see what are you typing , and same stuck on connected if u relog. What to do ? Any IDEA ? Share this post Link to post Share on other sites
Madness 139 Report post Posted November 2, 2016 Any errors in the server/database logs? Share this post Link to post Share on other sites
cyberpro98 41 Report post Posted November 2, 2016 something like ace.dll Share this post Link to post Share on other sites
Madness 139 Report post Posted November 3, 2016 Need the proper log error. There should be a crash/dump error at least. Share this post Link to post Share on other sites
cyberpro98 41 Report post Posted November 4, 2016 This is the crash! OR LINK - > https://s17.postimg.org/3yogz1827/SERVER_CRASH.png- - - Updated - - -And i copied them - > curtime 60495296 unsigned int- this 0x10303d80 {m_loops=0 m_lastchange=0 w_loops=88026 ...} FreezeDetectorRunnable *- ACE_Based::Runnable {m_refs={value_=2 } } ACE_Based::Runnable- __vfptr 0x01d694d0 {blizzlike-core.exe!const FreezeDetectorRunnable::`vftable'} {0x01061af5 {blizzlike-core.exe!FreezeDetectorRunnable::`vector deleting destructor'(unsigned int)}, ...} void * *[0] 0x01061af5 {blizzlike-core.exe!FreezeDetectorRunnable::`vector deleting destructor'(unsigned int)} void *[1] 0x010616ea {blizzlike-core.exe!FreezeDetectorRunnable::run(void)} void *- m_refs {value_=2 } ACE_Atomic_Op<ACE_Thread_Mutex,long>value_ 2 volatile longm_loops 0 unsigned intm_lastchange 0 unsigned intw_loops 88026 unsigned intw_lastchange 60480062 unsigned int_delaytime 15000 unsigned intIn MASTER.CPPit show me an arrow and i get this code -> https://s10.postimg.org/wk1x4tont/server1.pngThreading.cpp -> https://s15.postimg.org/8eqezk4uj/threading.pngOS_Thread_Adapter.cpp - > https://s15.postimg.org/6vs1cyjez/os_thread.pngBase_Thread_Adapter.cpp -> https://s10.postimg.org/tsgl4y5o9/base_thread.png Hardy things ... Share this post Link to post Share on other sites
Madness 139 Report post Posted November 17, 2016 You need to make sure you have the latest version of your core, also check this out, might help (the last post). https://github.com/TrinityCore/TrinityCore/issues/7927 Share this post Link to post Share on other sites
cyberpro98 41 Report post Posted May 5, 2018 TOPIC CLOSED Share this post Link to post Share on other sites